Monday, June 1, 2009

inFamous for PS3

I'm enjoying inFAMOUS because it combines two of my favorite things. Like Mirror's Edge, you can run around on rooftops and listen to fox news tell you of a government consipracy. But you also have the open-world fun like Fallout 3, where you run around killing people while a visible morality index keeps track of whether the angel or the devil is suggesting your targets.

I guess it's Grand Theft Auto with electrically-charged superpowers, because when you get tired of the story line, you wander around discovering side-quests, and when you're tired of side quests, you hop back on the main storyline.

There are hours and hours of gameplay in here! And the comic-book styling of the HUD and the cutscenes and things are very pretty. Go get a copy!

Sunday, April 12, 2009

Burn Zombie Burn! for PS3 (PSN)

Burn Zombie Burn is practically the definition of "casual game."

Clear rules: kill all the zombies before they eat you.

Simple controls: a top-down point of view, as you run around and shoot stuff.

True to theme: while the shotgun and uzi are the simplest to use, the chainsaw and cricket bat are far more rewarding.

A twist: zombies are afraid of the burning torch you can brandish ... but if they catch on fire they fearlessly sprint towards you ... BUT point values are increased while there are zombies buring.

It's perfect for killing time (and zombies) between loads of laundry. A couple rounds coincide nicely with the wash cycle. And the price is right -- one roll of quarters!

Thursday, March 26, 2009

Portal for PS3

Portal is a first person platformer with a fun addition. Like other platformers, you get to run around trying to get from here to there. But it's the future now, and you've got a hand-held wormhole maker!

Can't jump up to the platform? Pull the trigger to open a wormhole next to you, then shoot to place its other end on the wall next to the platform. Step through and poof, you're there! Of course, the levels aren't suddenly a piece of cake, they get very sneaky.

It's a brainy sort of fun. You have to solve path-finding puzzles using more than just what's visible on the screen and more than just three dimensions. Oddly enough, it's pleasantly twisted when the mental map in your head is a klein bottle.

Tuesday, March 24, 2009

Warhawk for PS3

Warhawk is perfect for a quick online frag session -- if it moves, shoot it! Instant action.

The tutorials teach you the basics: First you learn to run around shooting things. (Or knifing things, at close range.) Then you learn to drive around shooting things. Finally they show you how to fly around shooting things. The basics are simple, and you start out pitted online against other noobs, so you can learn before you're completely pwned.

Once you get the hang of it, you'll find that it's fun to specialize in certain tactics. I like picking planes out of the sky with a rocket launcher. Some folks are really good with a sniper rifle. The tanks are especially fun. And I like flying, as long as there aren't too many missile launchers around.

Now that it's a Greatest Hit, it's only twenty bucks. I recommend the downloadable version.

Monday, March 16, 2009

Killzone 2 for PS3

Holy crap this game is intense. The intro movie sets the stage spectacularly, then launches you right into the action. Even in easy mode it's intense -- you survive longer, but it doesn't ratchet down the intensity at all. My eyes are still bleeding.

Visually, it's smooth and detailed. Your bullets don't just leave scars on the column that the bad guy is hiding behind -- you blow off pieces of concrete, all the way down to the rebar. And that piece of corrugated steel *you're* hiding behind gets knocked out of place with every grenade they land near it. You can see rockets coming at you smoothly, not stuttering between frames. The clear graphics give you time to side-step!

Then there's the AI stuff, which is remarkable. Enemies work together, shouting things to each other. They split up to flank you and they sneak around behind you when you hide. And this adaptability means that if you're failing a level, you can try a different approach and get totally different results. Blazing down the middle while mashing buttons not doing it? Sweep around the side, draw enemies out one by one, or just see whatever works in that particular area.

In any currency (six movie tickets, eight hours of iTunes, three blu-rays...) this title was definitely worth full price.