Showing posts with label playable art. Show all posts
Showing posts with label playable art. Show all posts
Sunday, December 6, 2020
Saturday, August 29, 2020
Il Filo Conduttore
Beautiful, simple and wonderful. Slow down for a second and enjoy.
Labels:
indie game,
itch.io,
one dollar quickie,
playable art,
under twelve
Monday, June 22, 2020
Wednesday, May 19, 2010
Kometen for iPhone
I'm a sucker for playable art. You don't "play" Kometen so much as you kinda hang out with it, listen to groovy music, swing around the stars and generally just kinda "chill" with it. Easy control, sweet music, seamless physics, lovely graphics and a whimsical story. Holy crap, how did thirty minutes go by!?Monday, October 5, 2009
Friday, February 13, 2009
Flower for PS3 (PSN)
Wow! Flower is a very pretty game ... it's like art that you can play. You see, you're the wind, so you breeze around fields, and then flowers open as you blow past them. But it's not all visual -- there's chilled-out music playing throughout, with the opening of each flower adding a percussive note of a chime, or guitar pluck, or harp strum. Plus, the sound folks added awesome ambient sound, so there's rustling grass, rain, thunder, water swishing, a subtle but pervasive aural environment rendered in very nice stereo everywhere you wander.
Mister and Miss Achieveypants will immediately notice that nothing's keeping score, there's no timer counting down, there doesn't seem to be a high score list. You just drift around, opening flowers and enjoying the sights and sounds. At least you progress through "levels" -- that might be on a quiz at the end.
This was ten bucks well spent, especially when compared to the cost of a massage or talk therapy or a tasty Barbera. Now, can I get a screensaver this attractive, too? Please?
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