The physics are great, and the gameplay is super smooth. But the other winner is the soundtrack -- fricken excellent on headphones -- transporting you into a world of groovy bubbling grooviness. The replay value is excellent .. so if you don't have a chance to listen to a level's music the first time through, you'll have plenty of other chances when you come back for more.
Sunday, March 20, 2011
Osmos for iPhone & iPad
The physics are great, and the gameplay is super smooth. But the other winner is the soundtrack -- fricken excellent on headphones -- transporting you into a world of groovy bubbling grooviness. The replay value is excellent .. so if you don't have a chance to listen to a level's music the first time through, you'll have plenty of other chances when you come back for more.
Sunday, March 6, 2011
Super Meat Boy for PC
Sunday, September 5, 2010
Split/Second for PS3
Thursday, July 1, 2010
ModNation Racers for PS3
In the words of days-gone-by search engines, "More like this!" Sure, I'm a sucker for user-generated content, so I was looking forward to ModNation ever since last year's E3 demo, but it's lived up to my hopes. It's great!
It's a fun kart racer, with balanced power-ups and smooth controls, and a few tricks that sometimes mean the race leader loses, right at the last second. Everything you expect from a kart racer game.
But the track-creation tool is the really awesome part. (Well, that and the car creation tool, or the character creation tool, actually.) Like any good level generator, your first few are awesome because you don't care, then the next few are all messed up because you have something in mind, and then the rest after that work because you find a groove and the tools don't get in the way. Then you go multiplayer and play your maps with other folks. And then folks tell you what works and doesn't work about them. And then you make more! You gotta try this.
It's a fun kart racer, with balanced power-ups and smooth controls, and a few tricks that sometimes mean the race leader loses, right at the last second. Everything you expect from a kart racer game.
But the track-creation tool is the really awesome part. (Well, that and the car creation tool, or the character creation tool, actually.) Like any good level generator, your first few are awesome because you don't care, then the next few are all messed up because you have something in mind, and then the rest after that work because you find a groove and the tools don't get in the way. Then you go multiplayer and play your maps with other folks. And then folks tell you what works and doesn't work about them. And then you make more! You gotta try this.
Monday, May 31, 2010
Red Dead Redemption for PS3
OMFG this game goes forever. Red Dead Redemption is a third-person shooter where you're the gristled cowboy with a dark past who's fighting to go straight. The main story is hours and hours, the scenery reaches for miles, side quests with real stories are littered everywhere, you can collect pieces of outifts, or tame horses, or shoot horse thieves, or save damsels, or get robbed by damsels. It's a jillion things to do, and you could easily spend a month finding all the hidden bits.
Also, pardon the "gee wiz," but whoever did the lighting for it deserves a medal -- sunrise and lightning storms were my favorite. They really nailed the Western genre. The music is similarly on target, though after a few hours I turned it down so I could run Pandora on a laptop. It's a remarkably pretty game, making it good for spectators, too. Yeehaw!
Also, pardon the "gee wiz," but whoever did the lighting for it deserves a medal -- sunrise and lightning storms were my favorite. They really nailed the Western genre. The music is similarly on target, though after a few hours I turned it down so I could run Pandora on a laptop. It's a remarkably pretty game, making it good for spectators, too. Yeehaw!
Subscribe to:
Posts (Atom)

