Tuesday, November 17, 2009

New Super Mario Bros for Wii

Yep, it's awesome! It's all the classic gameplay that you spent days and days playing on SNES, with some sweet new powerups and an interesting twist or two. The music is true to the original's spirit, yet hi-fi. The graphics are old school, yet cleaner and smoother. And the turtles, they do a little dance step that's unbearably cute. Plus you get these little bonus mini-games that are really fun. Two thum-bahs up -- way-ah up!

Call in sick! (How's the glaucoma?) You're gonna want to dedicate some serious time to this one.

Saturday, October 31, 2009

Wolfenstein for PS3


I used to love playing Castle Wolfenstein on the Apple ][.  I liked how you were outnumbered, stealing ammo off the bad guys, and saving the day.  It was missing just one thing ... zombie nazis.  Well, these may not be exactly zombies, but they sure are supernatural nazis.  And they still make "aiiieeee" noises when you gun 'em down!

Once I'd popped the disc into the PS3, it didn't come out until I was done with the single-player campaign.  It's excellent!  There's a goofy story.  There are nazis using gateways to other dimensions.  There are weapon choices and upgrade choices that let you pick your fighting style.  A ton of detail makes it extra compelling.  I really enjoyed it!

Gottlieb's Pinball Hall of Fame for PSP (PSN)


I'm totally enjoying the Pinball Hall of Fame on my PSP Go.  You get to pick from a few of Gottlieb's most popular tables, and naturally you have to beat a challenge on the simple ones, to unlock the others.  But also each table comes with a snippet of the history of the machine.  My favorites so far are the Genie machine and the Black Hole machine ... but I keep trying my hand on the love tester (yep, the thing that tells you how hot a lover you are) just 'cause it's, well, weird to include a machine that you can't "win" on a gaming platform.  Well done!

Critter Crunch for PS3 (PSN)

The launch of Critter Crunch was less than impressive -- the trades should've been heralding "The next PopCap" or something like that. This is an action-puzzle game, where the rules are simple, the controls are dead simple, and everything is just cute as hell. Plus, the music is catchy, and the goofy noises things make as you catch 'em with your tongue and spit them into the waiting mouths of predators higher up on the food chain add a cutsey percussion to the whole thing.

Oh, and there's actually a part called the "Puking Tutorial" where they instruct you on regurgitating rainbows. Kris plays several-layers-deep strategically, while I mostly mash buttons, and we both love it!

Tuesday, October 20, 2009

Batman: Arkham Asylum for PS3

You see!? This is how you do a game based on a cartoon! The player  becomes the protagonist seamlessly, rather than just riding along on the hidden track of a jungle safari ride.  Plus, there's a real writer! Ryyyyyyye-tooooooor.  (Doesn't hurt that it's Paul Dini fer cryin' out loud.)  And who's playing the Joker? Mark Hamill.  Because he always does. It's an episode of Batman the Animated Series, it's just really complex, takes longer than the usual episode, and has a lot of side quests.

The fighting is great -- you're a badass, hand to hand.  But then your XP-based power-ups are things like the skill to drop down from a gargoyle and string up your opponents.  For kicks I did a level entirely by sneaking around the rafters and stringing the bad guys up when no one was looking.

Harley Quin went and turned into a sexy-schoolgirl cliché, but the rest of the characters have all the depth and intriguing-weirdness you expect, plus a little extra something that you can only really convey in an interactive medium where the player is discovering them as part of the story and game.

I haven't gotten all the way through yet, but when I do, I'm watching every last line of the credits.  There are gonna be names I'll recognize in future games.